Space defender - Student Game jam project
Hans van der zee 2015 10 20 21h24 13
Hans van der zee 2015 10 20 21h25 14
Hans van der zee 2015 10 20 21h25 07

Made in Unity 5. Entirely made with normalmapped sprites in 2D as a challenge. My role in this team was as technical artist and programmer-aid. I worked on the enemy spawning mechanic, enemy health system, VFX, SFX and custom shader.

Game was made to be played on a large multi-touch display outside of the DAE campus, hence the vertical display. It's a sort of tug of war game where you spawn enemies for eachother and see who holds out the longest.