
Hans van der Zee
Senior Technical Artist @ Guerrilla Games
Amsterdam, Netherlands
About
Learning as a 3D artist never stops. This is the mantra I take to heart, I love exploring and learning about new tech, techniques and subject matter. I am always trying to creatively experiment and learn in my day to day life, from my craft to even the mundane things in life to keep it interesting and refreshing.
This has given me the fortune to work as a freelancer since my student days, ranging from webdesign and development to 3D modelling and digital painting.
Skills
Digital PaintingDigital SculptingLow-poly ModelingTexturingHigh-poly ModelingPython ScriptingPBR TexturingMaxscriptc++
Software proficiency

Houdini

Unreal Engine

Unity

Substance 3D Designer

Substance 3D Painter

Photoshop

Visual Studio

Quixel Suite

ZBrush

3DCoat

xNormal

Marmoset Toolbag

Maya

3ds Max

Blender
Productions
Video Game
Horizon Forbidden West
Year
2022
Role
Houdini Artist
Company
Guerrilla Games
Video Game
The Division 2
Year
2019
Role
Technical Artist
Company
Ubisoft Annecy
Video Game
Hunting Simulator
Year
2017
Role
3D & 2D artist
Company
Neopica
Experience
Was responsible for web design and development, and supporting work.