Professional Work

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In April 2018, I joined the Division 2 team at Ubisoft Annecy as a Technical Artist. I hope I can continue supporting the art team in all their endeavors and contribute to make TCTD2 the Game of the Year in 2019!

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From Februari 2017 to March 2018 I had the opportunity to work as a 3D Generalist on Hunting Simulator at Neopica.
I was mainly responsible for the following:

  • Hard-surface modelling & texturing for props & weapons
  • UI & UX design
  • Achievements
  • Post Processing & Particle effects
  • Dynamic material effects