Browning X-bolt Desert Canyon
Hans van der zee xbolt
Hans van der zee xbolt3
Hans van der zee xbolt1

Was responsible for the Browning X-bolt in Hunting Simulator. From High-poly to final in-game model & texture.

I worked predominantly off other Browning Rifles CAD models provided by Browning by combining the relevant parts. Custom parts were modelled with booleans.
Textured in Substance painter.

Rendered in Unreal 4